Coming soon
UI/UX Design with Figma
Design clean websites and apps in Figma, from wireframe to a clickable prototype.
- 2 months
- Beginner
- 4 parts · 32 topics
Send us one message on WhatsApp, and we will tell you the launch date.
Planned syllabus
The full roadmap, basic to advanced
Every part builds on the one before it. You finish each part with a real project.
- Parts
- 4
- Duration
- 2 months
- Topics
- 32
- Projects
- 4
Part 1UX basics
- What UI and UX mean
- Design thinking
- User research and interviews
- Personas and user journeys
- Information architecture
- User flows
- Wireframes on paper
- Usability heuristics
Project Research and wireframe a food ordering app.
Part 2Figma
- Figma interface and frames
- Shapes, text and images
- Auto layout
- Components and variants
- Styles and variables
- Typography and colour
- Grids and spacing
- Icons and plugins
Project Design 5 screens of your app in Figma.
Part 3Prototypes and testing
- Clickable prototypes
- Smart animate and interactions
- Mobile app screens
- Responsive web design
- Usability testing
- Accessibility: contrast and sizes
- Iterating from feedback
- Developer handoff with Dev Mode
Project Test your prototype with 3 real people.
Part 4Design systems and portfolio
- Building a design system
- Design tokens
- Case study writing
- Portfolio on Behance and Dribbble
- Redesigning a real app
- AI tools for designers
- Interview tasks and whiteboard challenges
- Freelancing as a designer
Project A portfolio case study of your app.
This is the planned syllabus. Small changes are possible before launch.
Want this course? Tell us.
Send one message on WhatsApp, and we will tell you as soon as the launch date is fixed.